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Post by norablindsided on Jul 8, 2011 10:41:43 GMT -5
Ok so it's official. The Word of Notch has just announced that the Adventure update will indeed have a creative mode.
Why the heck should you care though?
Well it means there will likely be beta objects. So no more having crappy secondary objects for blocks already in beta. Torches, diamond block, lighting effects to play with. Imagine the creative possibilities.
Now, as far as I am aware, this what creative mode will be. BETTER than the crappy, simplistic, single-minded, traditional (I admit at this point I am using thesaurus for adjectives) free creative mode. Eventually I see Notch shutting down free creative mode a while after the official game releases. So, it would be good to have a strong server base in beta NOW rather being one of the many behind.
So if you have any ideas about this server idea, post it here. Updates about Creative Adventure mode will go here. Comments about hippopotamuses just being really cool Opatamusses will go here as well.
Finally (this one's for you guess) pardonome the terrible grammar and spelling I'm a bad typer on phones.
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Post by totentag on Jul 8, 2011 18:39:51 GMT -5
Well now that it's official... Shit, I think it's too early for any actual ideas. xP Perhaps a two-sided SMP server? One creative and one real survival? Because an RP-style server on creative would be useless, but that's what most people play SMP for these days, in my experience.
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Post by Rain Habits on Jul 11, 2011 13:45:34 GMT -5
The obnoxious part (for me, at least) is that we have... a server from HappyGuy, another from KoolJac, another from Reb, and I've considered making my own in the past. Point being: there are 3 servers that I can name atm that we have. All the rules are different, and different people play on each one. While it's nice to have different servers, it seems like we don't have an official one cause each of them gets shut down every-so-often...
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Post by happyguy3216 on Jul 12, 2011 1:36:13 GMT -5
rain i understand what you are saying and i am trying very hard to keep it up.
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Post by joeharner on Jul 12, 2011 8:50:40 GMT -5
I definitely like Totentag's suggestion about hosting both creative and survival mode servers in Beta. SMP is designed for griefers, trolls, and other haters - and I like it that way. Meanwhile, I hate them with a passion on creative servers. Server stability is a key issue we've all had to deal with here, but I'm not sure what exactly we could do about that short of paying for a dedicated host.
As far as the continuity of community, I think that at the very least, the servers should all start with the same name. IE: Au70 galaxy, Au70 reb's SMP, or: Au70 <name> <sever type>. Something like that. It would be great if the permissions across these servers could be shared, obviously, but I'm sure you've already looked at that. You could perhaps link up the file (I assume that's how its stored) that lists all the users and their ranks and permissions up through some automatic fileshare program such as Dropbox. That might cause some conflicts of course- like writing over one users' "profile" with what another server had stored from 5 seconds ago, causing it to never update information, but I haven't exactly tested it out in any way - might get lucky with it.
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Post by totentag on Jul 12, 2011 10:49:39 GMT -5
I'm not sure how I feel about ranks and permissions being shared across servers, because the people playing on each will be different and as such, the sentiments in the air on each is different.
I can use myself as an example; feelings toward me as a staff member vary somewhat widely on the Classic server. Some players respect me quite a bit, while there are enough to notice that have some rather strong negative feelings toward me. However, there tends to be a difference between the two. I've noticed the large majority of the players who treat me with respect are older, (teens or adults) and users of WoM and/or Minecraft Beta while many of those that harbor ill feelings toward me are younger teens or children who only play Classic or only play in Browser.
So imagine someone in the opposite situation as me, not very respected by the Beta-players but very handy in Classic because they got along with the less computer-savy or hardcore tree punchers, do you think they should still be the same ranked staff in a Beta server where they won't come across the people they are used to helping?
Another example would be the players who gained their high ranks due mostly to building ability. I know the majority of engineers are such, and a large number of mods. I can only assume that some of these high quality builders wouldn't necessarily have the people skills or administrative ability needed to help run the server, but were given the ranks of operator and administrator to have access to greater building ability to help showcase their talent. Would you want them to have the same world altering abilities in a server that would be based (at least somewhat) on surviving day to day life instead of creating amazing structures?
tl;dr: Having ranks carry over between servers could end badly.
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Post by norablindsided on Jul 12, 2011 11:13:20 GMT -5
I agree with toten ranks shouldn't carry. And for the record Adventure update isn't coming out till November. Hopefully, by then everything has settled down some with getting an smp server online.
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Post by totentag on Jul 12, 2011 11:34:49 GMT -5
Then again, and I think everyone will agree here, when the adventure update DOES come out, all SMP servers are going to be a clusterfuck of updates waiting for mods to update waiting for this or that to update. And a truly vanilla SMP server is something that nobody wants; multiplayer gameplay with a single player command system? No. Just no.
With 1.8 having the makings of a completely game-changing update, I expect the mods updating to meet the demand is also going to take incredibly long. If you have played SMP for a while, I'm sure you remember trying to your servers being shut down for days or weeks at a time for the Halloween release, which in retrospect wasn't such a radical change.
Admittedly, Minecraft is much more smoothed out now than it was back in Alpha, but with so many massive changes going through all at the same time, it's probably near impossible to expect it to go down without any hiccups. As such, I suspect there will be a HUGE amount of downtime for every kind of SMP server, regardless of the kinds of mods they have installed. Somewhere deep down I also expect there are going to be a lot of servers saying "Yep, that's it. We had a good run but it's a new game now. We either make a new server with new parameters, or we stop altogether."
Long rant short, I just want to know what, if any, plans are in store for when this huge game changing update comes to pass. Is a temp-server, pure vanilla, going to run while the bugs are worked out of the main? Or is it going to go down entirely for some time and we'll just hang out on Classic for a few days or weeks?
tl;dr: big shit comes, our shit breaks, wut do?
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